#ifndef PHYSICSUTILS_H
#define PHYSICSUTILS_H

#include "Box2D/Box2D.h"
#include "Common/Common.h"

cmn::Vec2 ToVec2( const b2Vec2& vec );
b2Vec2 ToB2Vec2( const cmn::Vec2& vec );

cmn::Transform ToTransform( const b2Transform& transform );
b2Transform ToB2Transform( const cmn::Transform& transform );

#endif
